SIC LATVIA

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GAMI

GAMI The main objective of the project is to promote the use of digital gamification (gaming) as a new, innovative tool for the involvement of young people in the field of promoting democracy, reducing unemployment, involving civil society, human rights, youth entrepreneurship, environmental education, social responsibility and active participation in youth activities. Handbook ...

SELF-DEVELOPMENT

SELF-DEVELOPMENT - CORE FOR PROFESSIONAL GROWTH The Training course is designed to help youth workers motivate, train and inspire young people.It contributes to increase quality of life of youth workers and also to promote quality youth work, empowering mentors to help youth make proper professional choices. Self development course - For youth ...

SIA4Y

SIA4Y The main objective of this project is to increase the level of awareness, knowledge, and ability to use the right of access to public information and support freedom of information among youth. The project will contribute to increasing the level of understanding and activity of young citizens regarding public monitoring ...

C4Y

C4Y “Promotion of key competences of youth by coworking concept approach in youth centres” is Erasmus+ Strategic partnership project, which gathers coworking spaces Forwardspace (Estonia), Sende (Spain) and Viaindustriae (Italy), youth centre Ķekavas JIC and NGO Sociālās inovācijas centrs (Latvia) and promotes the integration of coworking elements as improvement of professional ...
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